![]() ![]() And, if all else fails, the player also has the choice to skip the vehicle stages during 'Story Mode'. But, unlike that game, I offer the player the ability to practice the vehicle stages in the 'Bonus Mode' section of the game. I just tried to replicate that style of difficulty. It was like this in the original Battletoads game as well. Which certain points are you referring to? If you are talking about the vehicle stages: They can have some cheap deaths because you don't know what's coming. Second: Maybe I can help with these certain points that you're talking about. First of all: Thanks for having tried the game. Their remixed songs are heard during Mission 2-1 (Xris Smiles), Mission 4-2 (SongeLeReveur) and Mission 5-2 (SongeLeReveur) Special thanks to SongeLeReveur and Xris Smiles (YouTube members) for allowing me to use their remixed songs.Special thanks to everyone who helped and supported me throughout the 10 years of development.The soundtrack of the game in MP3 format.An image of the 'Anniversary Edition' of the game. ![]() This edition of the game includes the following content: Pretty much all of the cutscenes can now be skipped (including the intro, mission bumpers, ending, cast of characters and credits).Tweaked the 'Water Ride' stage (Removed the rockets because they didn't function properly and added two new enemies).Most of the bosses now have an intro animation when they come to fight you.The four extra bonus modes are now selectable from the start.Big Blag now has a second phase during his boss fight.Choose your path! Do a vehicle stage? Or don't? You get to decide when being given the choice during certain moments in the Story Mode.The Double Dragon sprites now match better with the Battletoads sprites thanks to nsw25 & O Ilusionista. ![]()
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